RPGs

Creating an Actual Play D&D Podcast Where No One is Actually Playing

Creating an Actual Play D&D Podcast Where No One is Actually Playing

As the reader or viewer, the final product can feel inevitable to you — how else would you end 2012’s The Avengers except with the “A” in Stark tower flickering alone, the other letters all knocked off? But, if the director’s commentary is to be believed, that idea came shockingly late in the process. And have you ever read the first draft of “The Star Wars”...? 

The Sad Author's Guide to Roleplaying Games

The Sad Author's Guide to Roleplaying Games

I don’t really write anymore. Not like I used to, anyway. I used to spin novels out of nothing without breaking a sweat, used to throw short stories together as easy as breathing, because once upon a time, I was a writer. Nothing made me happier than building a world brick by brick, populating it with people, and flooding my mind with their scenes, their conversations, the countless directions their stories could take. It was invisible to me, but completely essential, as if half of my heart was always in a world of my own creation.

The Art of Changing Lives

The Art of Changing Lives

If you were to have talked to me a bit over a year ago and asked me about podcasts, I would have just shrugged and said that one of my friends was really into them and that would have been the extent of my knowledge. I really only thought of podcasts as information streams, since that is what my friend listened to. They were simply an audio medium to learn stuff from.

Fate and the Fablemaidens: A Favorite

Fate and the Fablemaidens: A Favorite

For those that have been following me for a while on Twitter, you'll know that I've been trying to chronicle my entire podcast listening with #MicroRyView posts for every episode I've listened to. And since I'm thoroughly addicted to podcasts, I have listened to quite a few within the last year!

Having said that, I have one recommendation today based upon a variety of factors. For my very first recommendation, I will have to give it to one of my absolute favorite podcasts right now. Fate and the Fablemaidens.

DMing For a Better World

DMing For a Better World

“YOU KNOW WHAT, LET’S MAKE A DUNGEONS AND DRAGONS PODCAST,” I announced, tipsy at a corporate happy hour at the rundown Irish pub, Jack Doyle’s. The job I was working, which gave me two whiskey gingers for my trouble, was a drag, but at least I worked with two guys who loved D&D just as much as I did. And I had a friend who I had roped into another game, so why not? Sure, I had never run a full-fledged campaign before, or never ran my own podcast, or even really knew what I was doing. But it sounded fun and I really wanted to put a Danny-Zuko-style talking gargoyle on a microphone.

How I Recruited My Podcast Editor

How I Recruited My Podcast Editor

When I look back on the last few years, it's difficult to imagine where I would be without actual play podcasts. In a very real sense, I owe a great deal of who and what I am to the medium. And I think it's safe to say, that thanks to a wonderful community and mode of expression that has unlocked so much of the person I want to be, I am happier and better thanks to a decision to try something entirely different.

Why Podcast

Why Podcast

It started with listening. Dan Carlin’s Hardcore History, CritJuice, Finding Richard Simmons.  It morphed into this massive array of shows I would dabble in and try out, always looking for something more. I caught on to Dragon Talk from Wizards of the Coast and they were interviewing all of these fledgling Actual Play podcasts that in 2016 no one had heard about, but suddenly had massive demographics after an interview on Dragon Talk.